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Bernardo Martins

I'm a Game/Level/Narrative Designer,

with a background in art, programming, music.


 I’m a passionate and creative GameDev, eager to learn something new each day.

My Skills

I have skills in Game, Level and Narrative Design, in both 2D and 3D games.

 I consider myself a curious lover of videogames in many varieties. The list is forever growing, and so is my interest.

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 When crafting games, I aim to create enjoyable and engaging experiences for the player. Mechanics aim never to be boring, Levels should always have a purpose. Sprinkle in a little bit of challenge and we’re good to go.

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 Always love to Work, Learn and Brainstorm with teams of individuals as dedicated as I am.

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 I studied in the School of Technology and Management of the Polytechnic Institute of Leiria, Portugal, achieving an Undergraduate in Games & Multimedia.

Besides that, I’m also experienced with :

 

Programming: I’ve worked with game engines like Unreal Engine and Unity, and developed a basic grasp of some programming languages like C#;

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Narrative: my passion for literature has led me to dip my toes in Storytelling and Poetry;

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Art: I experiment with digital art, both 2D and 3D;

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Music: my love for music is enormous, having had a formal musical education in the past and I’m a self-taught Guitarist;

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Languages: I speak and write both Portuguese and English fluently.

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