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 Bernardo Martins

 Hello There,

 I'm a GAME / LEVEL DESIGNER

from Portugal.

 I've also dabbled in

Project Management, ​​​Narrative,

Programming and 2D and 3D Art.

 Here you can find my projects and learn a little about my journey in the word of Videogames​.

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 Projects

WORK

2023

RED DAGGER

Game Designer

 Worked within a small team to create a mobile game and other projects.

 Brainstormed game concepts and themes.

 Defined mechanics, gameplay and retention loops, monetization strategies and others, while composing the documentation of the project.

 Designed the levels and narrative of the projects.

EDUCATION

2023-2024

GAME DESIGN

Post Graduate

at IADE

 Deepened knowledge in Game and Level Design.

 Researched UX Design and Accessibility in videogames.

 Developed small projects and practiced fast prototyping.

2019-2022

GAMES & MULTIMEDIA

Bachelor's Degree

at ESTG

 Studied various areas of game development, including Design, Art and Programming, with professors and through personal research.

 Learned how to use various software and methodologies.

 Worked with and lead small teams of colleagues.

 Developed a variety of games, from conception to a finished Vertical Slice.

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GAMES

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GENRE: 3D 1st Person Puzzle​

ROLES: Game Design | Level Design

ENGINE: Dreams

 A Lovecraft-inspired puzzle game, following the journey of a lone castaway through an mysterious island, as they explore its eerie structures and mystical artifacts.

Stranded on the Dark Shore

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GENRE: 3D 3rd Person Action Platformer​

ROLES: Game Design | Level Design | Project Manager

ENGINE: Unreal Engine

 A cyberpunk, fast paced platformer, where a young hero tries to save a flying metropolis from the control of corrupted AIs.

Liveware Glitch

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GENRE: 3D 1st/3rd Person Puzzle​

ROLES: Game Design | Level Design | Project Manager

ENGINE: Unreal Engine

 The story of Eleanor, a widow living the fantastical world of her late husband's book as she explores an underwater mansion with her fish companion.

Sea of Memories

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GENRE: 2D Stealth Platformer​

ROLES: Level Design | Game Developer

ENGINE: Unity

 An adventure of a small creature trying to escape from the beasts that invaded their home through the darkness of night.

Light Fable

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GENRE: Varied

ROLES: Game Design | Level Design | 2D Artist

ENGINE: Varied

 A few small games that i worked on, for Game Jams and other projects.

More Games

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