Sea of Memories is a narrative focused, 1st/3rd person, 3D puzzle game that explores themes like loneliness and grief, where you control two characters as they explore an underwater mansion.
![banner.png](https://static.wixstatic.com/media/314cba_8394fc9215a64b3fa8a3aba68f7808b3~mv2.png/v1/fill/w_626,h_352,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/314cba_8394fc9215a64b3fa8a3aba68f7808b3~mv2.png)
Sea of Memories
![4.png](https://static.wixstatic.com/media/314cba_37dd339fb5da43aca6f5e5dad166ebbd~mv2.png/v1/fill/w_577,h_324,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/4.png)
In this 10 month project, I was Game/Level Designer, Narrative Writer and Project Manager, from Concept, through Development and finishing on a Vertical Slice.
The main mechanic of the game is the ability to switch between two characters, using each character's abilities to open various doors and progress through the levels.
![ezgif.com-gif-maker_1.gif](https://static.wixstatic.com/media/314cba_0a922b024c11419abefc9a51e81454da~mv2.gif/v1/fit/w_307,h_306,q_90/314cba_0a922b024c11419abefc9a51e81454da~mv2.gif)
![ezgif.com-gif-maker_5.gif](https://static.wixstatic.com/media/314cba_128982e8b0e9494895be7cdd33b602a1~mv2.gif/v1/fit/w_307,h_306,q_90/314cba_128982e8b0e9494895be7cdd33b602a1~mv2.gif)
![ezgif.com-gif-maker_12.gif](https://static.wixstatic.com/media/314cba_bc7230cf04dd4b59aee061964f0cc956~mv2.gif/v1/fit/w_306,h_306,q_90/314cba_bc7230cf04dd4b59aee061964f0cc956~mv2.gif)
![](https://static.wixstatic.com/media/314cba_8391c6ede80b452490857713117b1405~mv2.png/v1/fill/w_960,h_540,al_c,q_90,enc_avif,quality_auto/314cba_8391c6ede80b452490857713117b1405~mv2.png)
![](https://static.wixstatic.com/media/314cba_e22df448ddd742a8860cfa67bd70dcbc~mv2.png/v1/fill/w_758,h_378,al_c,q_85,enc_avif,quality_auto/314cba_e22df448ddd742a8860cfa67bd70dcbc~mv2.png)
![](https://static.wixstatic.com/media/314cba_e80ea67bc16845548b759a3f2d00eb50~mv2.png/v1/fill/w_758,h_378,al_c,q_85,enc_avif,quality_auto/314cba_e80ea67bc16845548b759a3f2d00eb50~mv2.png)
![](https://static.wixstatic.com/media/314cba_8391c6ede80b452490857713117b1405~mv2.png/v1/fill/w_960,h_540,al_c,q_90,enc_avif,quality_auto/314cba_8391c6ede80b452490857713117b1405~mv2.png)
![maps.png](https://static.wixstatic.com/media/314cba_aebc74e1107f415c8a99998bf77092fe~mv2.png/v1/fill/w_456,h_483,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/maps.png)
For this project, I developed, tested and revised various levels and puzzle ideas.
Together with the team's artists, I defined and structured the small world of our game.
![narr.png](https://static.wixstatic.com/media/314cba_931d7fb040004e8ab09070724f25dea2~mv2.png/v1/fill/w_456,h_483,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/narr.png)
I also defined the narrative for the game. After the whole team had defined a theme, I refined the plot and characters.
I wrote a couple diary entries that were used as collectibles in the game.